The gaming industry has its own Oscar night, only it goes under the name of Game Developers Choice Awards. This year was the 17th edition of the event, and the ceremony took place during the Game Developers Conference in San Francisco. Players were excited to see their favorite games receiving the credit they deserve.
Overwatch, which is a Blizzard Entertainment production, was in the spotlight during the night of March 1st. The team-based shooter won million of players, the Game of the Year, and the Best Design Awards. Critics acclaimed the video game right from its beginnings due to an enjoyable gameplay and the ease with which players can work its techniques. With only one year of its release, Overwatch is already recognized as an e-sport. Thus, fans will be able to enjoy and even take part in sponsored tournaments all over the world. Moreover, Blizzard announced that it would offer full support to professional league play that started at the beginning of 2017.
Inside created by Playdead was also a sensation of the night with two awards added to its portfolio for Best Audio and Best Visual Art. The dark dystopic world managed to fascinate the committee while the main character is trying to solve environmental puzzles to continue his journey. Firewatch was the third and final double award-winner of both best Debut and Best Narrative. The game created a stark presence through the voice of Mad Men actor, Rich Sommer, and it manages to engross players into a complex net of mysteries.
The Best Mobile/ Handheld Game was easily earned by Pokemon GO which managed to prove that overnight success is as real as possible. The gigantesque effort to create an entire universe based on procedural generation, No Man’s Sky, couldn’t have slipped the attention of the jury. The game won the Innovation Award.
The Best Technology prize went to Naughty Dog’s Uncharted 4: A Thief’s End while Job Simulator: The 2050 Archives received the Best VR/AR Game award. The GDCA finalists voted through an online process the production that deserves the Audience Award, which ended up to be Battlefield 1.
Not only productions but also creators received recognition for their work. The Pioneer Award went to Jordan Mechner, creator of Prince of Persia, for his innovative approach to video games. Mark DeLoura received the Ambassador Award thanks to the fact that he devoted his entire life to advancing the world of media and video games through technology.
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